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Long forgotten fields dreamscape
Long forgotten fields dreamscape




long forgotten fields dreamscape
  1. #Long forgotten fields dreamscape Pc#
  2. #Long forgotten fields dreamscape free#

Damage Resistance cold, fire, lightning bludgeoning, piercing, and slashing from nonmagical weapons.(You can describe other spells zipping off to blast away NPCs fighting to either side.) There’s only a 50% chance per round that it focuses its spellcasting on the PCs’ section of the battle. Second Round: A “gnoll” archmage strides to the top of the hill about 250 feet away. You might describe her occasionally diving down towards some distant part of the battlefield, only to reappear above on the next round.

long forgotten fields dreamscape

As Zariel shoots straight up into the air, another clot of gnolls comes rushing down the hill.Įncounter: Zariel can be seen circling above.But even in that moment of respite, Zariel cries out, “Lulu! Help hold the line here! I’m going to get a lay of the land!” Lulu is nearby and Zariel is mounted atop her.

#Long forgotten fields dreamscape free#

is just dragging their sword free from the dead body of a gnoll. The battle lines of Zarielite crusaders have met a ravening mass of gnolls and the front lines are a frantic melee. VISION – THIRD VISIT TO IDYLLGLEN: The black sludge sloughs away to reveal a field of battle. On a failure, they will suffer disadvantage on their first check in the vision. PCs need to make a DC 13 Dexterity or Wisdom check to avoid having this black muck cling and stick to them.

  • The effect accelerates - more and more of the pink fluff turning into a sickening morass that swirls about the PCs in a whirl of multi-shaded black.
  • Then pieces of the pink fluff seem to either desiccate or decay turning into faded brown patches or, in some cases, a dripping black sludge. It seems to accelerate unevenly in semi-random directions, rushing past the PCs and Lulu in a dizzying display.
  • The fluffy pink landscape begins to undulate precipitously.
  • I’m going to adjust the machine to harmonize with her Styx-tainted memories.”
  • Mad Maggie: “You should all be on the same beam now.
  • As Mad Maggie adjusts the machinery, the white void slowly morphs or shifts or phases in and out of a sickeningly pink and fluffy landscape that slowly comes more and more into focus until it finally solidifies around the PCs… this is the inside of Lulu’s mind.
  • Mad Maggie says: “That’s better! Now, give me just a moment to synchronize your soul-streams with the heartstone.
  • There’s a high-pitched squeal, everyone’s vision blurs, and then they’re all looking out of the correct sets of eyes.
  • They hear Mad Maggie’s voice cackling out of the white void all around them: “That’s odd! One moment!”.
  • #Long forgotten fields dreamscape Pc#

    (So PC 1 is looking out of PC 2’s eyes and is seeing themselves, for example.)

  • A moment of double vision: The PCs realize that they are looking out of each other’s eyes.
  • SNIPPET – TUNING INTO LULU’S DREAMS: There’s a strange rushing sensation and/or sound (it’s difficult to differentiate one sense from another for a moment) and then all of the PCs open their eyes to find themselves with Lulu in an infinite, featureless white void. Once everyone is attached to the machine, Mad Maggie will activate it (and will continue monitoring its activity from outside the shared dreamscape) while promising to pull them out if things get too rough. Mad Maggie will encourage as many PCs as possible to join Lulu in the machine so that they can help her in recovering her lost memories. Lulu is the primary subject here, and the dream machine should allow her to dive into and recover memories that she has lost. The dream machine allows multiple subjects to be strapped into it and share the dreams of the primary subject.






    Long forgotten fields dreamscape